Tuesday, July 22, 2014

Just Escape Futuristic Walkthrough: Levels 1 - 5

This is a walkthrough/guide for the android game Just Escape. Your task is to escape from every room by unlocking the door someway. I will show you what items you need to collect to get out of each room in levels 1 to 5 in the futuristic part. Pictures are provided for some of the more complex puzzles.

Room 1

To start off, there are 3 lockers on the right, the first one from the left is useless. But the second one has a screwdriver and the third one has wire cutters. Grab both of the items.

If you tap on one of the tiles in the middle of the room, the tile will pop up and you can get a green wire attached to it. Refer to the picture below.


There is an orange electrical box on the upper part of the left wall. Tap on that and use the screwdriver on all 4 screws to open it up.

Now, go to your inventory, select the green wire and the wire cutters and combine them. You will get a stripped wire. Use it to connect both sides. Select a screw from your inventory and use it on both ends of the attached wire to screw it in place. Tap on the lever two times to get in the right place.


You are now done here, go back and tap on the green screen below the electrical box. You are now confronted with a puzzle. You have to arrange the wires so that all the dots on the right side will lit up. Picture below, make sure your wires are arranged like that and you will hear a beep.


Tap on the blinking button next to the door and the door will open allowing you to escape the first level of Just Escape.


Room 2

For this one, we first have to find 7 crystals in this room. I made a picture with all of their locations marked.

When you have them all, then tap on the right wall, where the puzzle is. Place all crystals on the panel to the right and a laser beam will emit.
You have to guide that laser beam from the emitter to the receiver on the left. You can do that by taking the crystals you just placed on the panel and putting them in the right spots on the circuit to make the light bounce. (To move the crystals you have to tap and hold)

Place the crystals as shown on the picture below.

Now, go to the panel on the left and press on the grey square button to open the door.

Room 3

Tap on the telescope to the right. There are 5 images of space, the switch to the left controls which one you want to view. The button next to it reveals the color of it. And the rightmost button adjusts the focus of the image.

View each one of the images and make note on three things: Inner color, outer color and the number of stars. (You can swipe on the image to move the view around to count the stars)

Picture 1: Cyan, Red, 5
Picture 2: Yellow, Purple, 4
Picture 3: Green, Yellow, 1
Picture 4: Red, Cyan, 3
Picture 5: Purple, Green, 6

Now go to the panel on the left side of the room. You can get the number that refers to the appropriate color by using the specter on the right. Get the numbers for all the colors you recorded in the telescope.


You now have all the numbers you need, check the picture below for answers.
After entering the correct information, 5 numbers will light up on the panel: 08285

Tap on the panel to the right of the door and enter 08285 and the door shall open.

Room 4

There are two lockers to the right that are unlocked. Open the left one and grab a pen and a blue security card from the coat pocket. There is also a red security card between the books.

Open the right locker and grab the copper wiring from the upper shelf. Leave the locker door open for now!

Tap on the panel to the left. Use your pen on the left side of the screen to open a lid. Take the green battery that was revealed.

Now, use the blue security card on the right part of the screen and a lighting menu will appear. Tap on both light bulb once, to change their colors to red and blue. Back out and you will see that the numbers 0529 appeared on the right locker. (That's why we left it's door open earlier).
 Go back to the lighting menu and change the red light bulb to green to get the lights back.

Tap on the grate on the floor, you see a key below, but can't grab it. Go to your inventory and combine the pen and copper wire to get a wired pen. Then combine the wired pen with the battery to get an electromagnet.

Use the electromagnet on the key to pick it up.

Use the key on the locked locker to open it. You will get a green security card from the coat pocket.

Go back to the panel on the left. Dismantle the green security card and use it on the right side of the screen.

Enter the code we learned beforehand: 0529. Then use the red security card to get a puzzle. This is called the tower of hanoi, your objective is to move all the blocks from stack A to stack C and they have to be the same size as in stack A.

Here is a step-by-step walkthrough on how to solve this puzzle:
  1. AC     9. CB      17. BA     25. AC
  2. AB     10. CA     18. BC     26. AB
  3. CB     11. BA     19. AC     27. CB
  4. AC     12. CB     20. BA     28. AC
  5. BA     13. AC     21. CB     29. BA
  6. BC     14. AB     22. CA     30. BC
  7. AC     15. CB     23. BA     31. AC
  8. AB     16. AC     24. BC

Once all the blocks are in stack C the door will open and you are free to leave.

Room 5

There is a screwdriver on the computer thingy on the lower left side of the room.

In the top right there is a wire hanging from the middle pipe. Grab that as well.

Next, there is a panel in the lower right part of the room. Tap on that and use the screwdriver on the 4 screws. The inside is dark, so turn the switch to the right to turn on the light.

Grab wire cutters that are lying on the lower left side. Tap on the left switch once and then tap on the light bulb to remove it.

Go to your inventory and combine the wire cutters with the wire to get a pair of wires. Combine the pair of wires with the light bulb. Back out.

Now, tap on the left panel. There is a battery lying on the lower part, grab it.

Combine the battery with the wired light bulb to get an improvised flashlight.

Back out and tap on the two cylinders. Open both hatches and use your flashlight on them to reveal a crumbled paper on the right one.

Go back to the panel with the 5 disks and inspect the crumbled paper in your inventory. Adjust the disks according to the paper and the light will turn green. (Solution below) The door is now open and you can leave.




0 comments:

Post a Comment